Campagna |
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UIO lMdD DID IE LEAT lLdW Libertà RdN SdF IFdON IMdT LAdW LGDS RdDF SiSR |
Era |
Ede Ep |
Language |
C af ar bg ca ca cs da de el en@shaw en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sr sr sv tl tr vi zh zh |
Many drakes enjoy the flow of air over scales, leading them to don the light robes of the Glider caste. The long forays to the far reaches of the tribal territory are their passion, though other drakes often wonder what could lead someone to take on the drudgery of hunting when more glory could be found on the battlefield.
Most often, Gliders hunt larger game like deer, swine, or dolphins; the drakes' ancestral ability to aim fire, hampered in other castes by armor, is invaluable for flushing and herding the quarry without harming it. If a Glider is called to the battlefield, he prefers to harass the enemy from a distance – and if all else fails, he will fight with his feet, keeping his precious wings as far from the enemy as possible.
Note speciali: Il tiro di precisione di questa unità le permette un'elevata probabilità di colpire i nemici presi di mira, ma solo durante l'attacco.
Avanza da: | |
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Avanza come: | Drago del cielo |
Costo: | 16 |
PF: | 32 |
Movimento: | 8 |
PE: | 35 |
Livello: | 1 |
Allineamento: | legale |
ID | Drake Glider |
Abilità: |
colpo impatto | 6 - 2 ravvicinato | ||
respiro infuocato fuoco | 3 - 3 a distanza | tiro di precisione |
Resistenze: | |
---|---|
lama | 10% |
perfora | -10% |
impatto | 20% |
fuoco | 50% |
freddo | -50% |
esoterico | -30% |
Terreno | Costo di movimento | Difesa |
---|---|---|
Acque basse | 1 | 40% |
Acque profonde | 2 | 40% |
Campo di funghi | 2 | 40% |
Castello | 1 | 40% |
Caverna | 3 | 30% |
Colline | 1 | 40% |
Congelato | 2 | 40% |
Foresta | 1 | 40% |
Impervio | 1 | 40% |
Invalicabile | - | 0% |
Montagne | 1 | 40% |
Palude | 1 | 40% |
Pianura | 1 | 40% |
Sabbia | 1 | 40% |
Scogliera | 1 | 40% |
Villaggio | 1 | 40% |